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Megaman day in the limelight 3
Megaman day in the limelight 3












megaman day in the limelight 3

However, the team faced a significant setback during the planning phase when Akira Kitamura resigned from Capcom. With a clear triumph in the console market, Capcom began working on a sequel in 1989. The care and attention they put into the game paid off when, to everyone’s surprise, Mega Man 2 sold well both domestically and internationally. Although Keiji Inafune, one of game’s original artists, described the process as daunting, he also considered it the single greatest period of his tenure working for Capcom. To see this project to completion, the team had to regularly work twenty-hour days for four months.

megaman day in the limelight 3

Capcom’s executive branch permitted them to work on it under the condition that they contributed to other projects at the same time. Nonetheless, director Akira Kitamura and his team found much potential in what they created, and sought to make a sequel. Made by Capcom, this game only proved to be a modest hit.














Megaman day in the limelight 3